Guess the SOLID principle from C# code - Part 2

The SOLID principles are important for the architecture of a .NET application as it can help reduce dependencies on other services.

SOLID is an acronym with each letter representing a principle:

  • Single-responsibility principle
  • Open–closed principle
  • Liskov substitution principle
  • Interface segregation principle
  • Dependency inversion principle

Watch our video to find out more about them:

Take a look at this code:

public interface ICategory {
	int Id { get; set; }
	
	string? Name { get; set; }
}
public interface IProductCategory {	
	string? Description { get; set; }
}
public class BlogCategory : ICategory {
	public int Id { get; set; }
	
	public string? Name { get; set; }	
}
public class ProductCategory : ICategory, IProductCategory {
	public int Id { get; set; }
	
	public string? Name { get; set; }	
	
	public string? Description { get; set; }
}

ICategory and IProductCategory have been created as interfaces.

In-addition, there is a BlogCategory class that inherits the ICategory interface. Finally, there is a ProductCategory class that inherits both the ICategory and IProductCategory interfaces.

Which SOLID principle do you think we are following with this code?