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- Guess the SOLID principle from C# code - Part 2
Guess the SOLID principle from C# code - Part 2
The SOLID principles are important for the architecture of a .NET application as it can help reduce dependencies on other services.
SOLID is an acronym with each letter representing a principle:
- Single-responsibility principle
- Open–closed principle
- Liskov substitution principle
- Interface segregation principle
- Dependency inversion principle
Watch our video to find out more about them:
Take a look at this code:
public interface ICategory {
int Id { get; set; }
string? Name { get; set; }
}
public interface IProductCategory {
string? Description { get; set; }
}
public class BlogCategory : ICategory {
public int Id { get; set; }
public string? Name { get; set; }
}
public class ProductCategory : ICategory, IProductCategory {
public int Id { get; set; }
public string? Name { get; set; }
public string? Description { get; set; }
}
ICategory
and IProductCategory
have been created as interfaces.
In-addition, there is a BlogCategory
class that inherits the ICategory
interface. Finally, there is a ProductCategory
class that inherits both the ICategory
and IProductCategory
interfaces.
Which SOLID principle do you think we are following with this code?
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